Iron Dome – Missile Defense, from Simon Rosenzweig, is a simple game to play and one that’s also quite addictive. The object of the game is simply to tap the incoming rockets as they move down the screen towards your town. You have five buildings to defend and, while it starts of slow and easy, it get more challenging pretty quickly.
As stated this is a simple game, and that is one of its key strengths. Sometimes you just want a game to start up quickly so you can go after your high score before your latte is ready. This game gets it done in spades.
Featuring attractive cartoonish graphics, and a rousing soundtrack, rockets get launched far away (we know that because they’re relatively small) and then come down closer, and a bit larger, right over your precious river-side buildings.
The timing of the rockets is pretty straightforward, what goes up must come down, and in this case exactly where each one went up, only a bit larger, since now they’re on the way down and they’re closer. So, all you have to do is watch for the rocket to go up, put your finder there and wait for it to come down. Easy, right?
Well, that depends on how many rockets just went up.
This game gives you plenty of time to warm up. The rockets go up one at a time, with a decent gap in between launches, and you can pretty easily place your finger where you expect the rocket to come down and tap it before it hits.
You’ll quickly get the hang of when to tap and your buildings will be safe. After a while though, things start to get hairy and the rockets launches get closer and closer together.
To beat the game at this point you have to remember where the next rocket due to come down was launched. If you just wait to see it coming down you probably won’t be able to get to it before it hits.
While you’re watching where you expect the next rocket to come down, you’ll also be watching to see what other rockets have launched so you can be ready for them next.
There are no powerups but to be honest, the way the game is now, there’s really no place for them. We’d like to see some additional challenges added to the game, such as different size rockets so you have to make sure you prioritize the bigger ones.
Another way we’d like to see this game grow is to have many more rockets coming in but then let you place flak in the sky to knock them out. Powerups would then make sense since there would be more game parameters to work with.
We can see lots of potential for this game going forward in both its complexity and its challenges. As it stands now this game is a solid basic game. Quick to start and fun to play. It’s a free game so there’s really no downside and it just might become your “go to” game for those times when you have a few minutes to kill.
Iron Dome – Missile Defense requires iOS 4.3 or later. Compatible with iPhone, iPad, and iPod touch. This app is optimized for iPhone 5.
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What do YOU think? We’d love to hear your comments, try it and let us know!