Concept and Gameplay:
Glidefire is yet another game that aims to join the genre of endless running games on iOS. While it features a decent background story, it’s easy to forget about the “goal” of the game and focus solely on completing stages and missions.
The idea behind Glidefire is to pioneer your glider ship around, over, under, and through obstacles in order to safely reach the end of the stage.
Each ship has different features and weapons, and it takes awhile to get used to the feel and mechanics of the game. The first thing I noticed about Glidefire is that the graphics are VERY sharp and crisp, but my iPhone felt like it was burning up after only a few minutes of gameplay.
It’s great to have fantastic graphics, but when your device is working to the brink of exhaustion just to run it, there are definitely performance issues. However, this may be an instance of software running ahead of hardware and we’d love to see how this slick game performs on the upcoming iOS devices.
As you play Glidefire, you’ll earn crystals and energy, which can be spent on an assortment of items such as new gliders and even new characters.
Overall, this game definitely has potential, but it’s tough to get the hang of it and difficult to follow along with the background story.
Glidefire has a few neat features, but nothing incredibly astounding. The game does allow players to have a fair amount of control over their glider thanks to upgrades, but that’s about it. There are missions that players can embark on in order to earn even more rewards, but they’re available only after all stages have been completed.
Glidefire also features dynamic playability, meaning there are new challenges to complete on a regular basis. This is something I really like about the game. Add to it the ability to compete against your friends and this game gives players reasons to keep coming back even if they’ve cleared every stage.
This sort of material helps to keep Glidefire fresh.
Glidefire is a very slick game with lots of replay value and tons of potential.
It’s available to download from the App Store for free and is universally compatible with iPhone and iPad. There’s an in-game store for players to purchase items with real money, though it’s nice to see that the game isn’t really a “pay to win” game.
Overall, Glidefire is one of those games with a few flaws but lots to build on. For example, while the graphics are fantastic, I can’t imagine the game being played on anything lower than an iPhone 5s seeing as it turned my iPhone 5 into an expensive hot potato.
On the other hand, it’s a free game that challenges players and will keep you occupied even if you have no interest in the background story. Ultimately, the choice is up to you.
Glidefire requires iOS 6.0 or later and is compatible with iPhone 4S and above, and iPad Wi-Fi (3rd generation) and above. This app is optimized for iPhone 5. A small expedite fee was paid to speed up the publication of this review.
The iPhone App Review’s rating:
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What do YOU think? We’d love to hear your comments, try it and let us know!