Fruit-Slinger is a new game developed by Exalt LLC that involves slinging fruit at targets. It sounds simple enough, but with the amount of detail and content in this app, the game has a lot of to offer.
The controls to Fruit-Slinger consist of tapping or shaking your iOS device to build up “slinging power.” Once you have the amount of power built up, swiping the screen from the bottom up throws the fruit toward the target.
The trajectory of the fruit being slung depends on its weight, as well as on the angle and distance of the swipe. Fruit-Slinger has excellent in-game physics that add a level of difficulty to the gameplay, while also making the game more enjoyable overall.
Fruit-Slinger features an abundance of levels, each with different playing modes that include “timed,” “limited,” “trick,” and “training.” Each mode’s name is indicative of what to expect in that mode, with “training” being an excellent option for anyone who just wants to get the hang of the game.
Appearance and Layout:
Taking place in an old western-styled town, Fruit-Slinger features charming graphics. Even the environment is interactive; I noticed that I was accidently breaking windows and signs in the town, due to my errant throwing of fruit.
These little details make Fruit-Slinger all the more enjoyable. Although Fruit-Slinger does a lot of things right in the visual aspect of the game, there were a few things that could be fixed. For example, a lot of the in-game characters’ dialogue was cut off on my screen.
I was still able to make out what was written, but this wasn’t aesthetically appealing. Also, there isn’t a dedicated icon to access the in-game store. It took some sleuthing, and more intuitive navigational controls would certainly have been appreciated. Thankfully, these minor flaws can easily be fixed with an update.
Fruit-Slinger has a lot to offer, especially for a free app. There aren’t really any ads to speak of, and because of this, there isn’t anything that would populate the screen and detract from the gameplay. However, the game does utilizes in-app purchases.
Playing any game mode besides training mode costs one “energy bolt.” Completing levels earns you coins and stars. Coins are the currency of the game that are used to buy power ups and energy bolts, while stars unlock levels to play.
If a player runs out of coins, there is an option to purchase additional coins with an in-app purchase. Because this game incorporates in-app purchases, it would be nice to have some sort of parental lock to prevent a child from making any unwanted purchases.
Still overall, Fruit-Slinger is a wonderful, challenging game that is loaded with content that will keep you or your little one busy.
Fruit-Slinger requires iOS 4.3 or later. Compatible with iPhone, iPad, and iPod touch. This app is optimized for iPhone 5. A small expedite fee was paid to speed up the publication of this review.
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