MugogyJump, developed by 1SI – fl.sikorski, is a new arcade style game for iPhone and iPad. Similar to games like Doodle Jump, this game has a few unique twists which make it relatively fun to play. That being said, the developers could do more to improve its replay appeal.
Concept and Gameplay:
If you’re familiar with Doodle Jump, MugogyJump likely won’t be too difficult to learn. The goal of the game is to guide your Mugogi monster to the top of the evil ZZ Corp platform so it can be destroyed.
This is accomplished by hitting objects in your path and destroying them, which will allow your Mugogi monster to continue upward. The game ends if you fall back down to the water without reaching the top of the level.
Your Mugogi monster is controlled by tilting your iPhone or iPad left or right.
The good news is that MugogyJump includes powerups which will help you with your goal of destroying the ZZ Corp structures and reclaiming your habitat. Your initial powerup, wind, is a great way to salvage your plummeting Mugogi before he hits the water and the level ends.
Each powerup is good for a limited number of charges depending on its upgrade level. There are other powerups which can be activated by purchasing them in the in-game store using your acquired crystals as currency. You can also spend crystals to upgrade powerups to make them even more potent.
MugogyJump features fun cartoonish graphics, has a straightforward game design and employs simple tilt controls, all of which makes it visually appealing and fun to play. I found the game became somewhat boring after awhile, though, even with powerups and different levels to play.
Though various elements of gameplay change as you progress (such as enemies and landscapes), I felt it just wasn’t enough to keep players coming back for more. Once you beat a level, there’s really no reason to go back to it.
In terms of the game itself, MugogyJump currently features 60 levels of gameplay spread across four worlds, with more on the way. This is definitely good for MugogyJump, as it means the game can easily expand over time and add new content for users.
Unfortunately the one feature MugogyJump is missing which would likely increase replay appeal is Game Center integration. I believe similar games like Doodle Jump have succeeded not because they’re ridiculously fun to play, but because it’s easy to compete against friends and their high scores.
MugogyJump can be downloaded from the App Store for $0.99 and is universally compatible with iPhone and iPad. While MugogyJump is certainly fun to play, I think the fact that it gets fairly blah after awhile would hurt it. Hopefully future updates would switch things up a bit and add Game Center support with achievements and score integration.
MugogyJump requires iOS 7.0 or later and is compatible with iPhone, iPad, and iPod touch. This app is optimized for iPhone 5. A small expedite fee was paid to speed up the publication of this review.
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