If you’ve been following us long, then you’re likely aware of the fact that there’s no genre we appreciate more here at the iPhone App Review than a good arcade game.
Give us a high score to beat, and we’ll dedicate afternoons and evenings in bulk to the task. This is why we were particularly stoked to see a boxing arcade machine simulator called Punching Mayhem, from Sideral Project, on our desk.
It’s a simple concept: How hard can you slap a virtual punching bag around? It’s reminiscent of the ye olden strength tests of old, and though we doubt its continued resale value, it’s still a fun time out.
For our full review, you need only to slide on down below the break. Starting with:
Concept and Gameplay
The basic idea here is pretty simple. The application simulates a punching bag strength test like the sort you might have seen in old pizzerias or carnivals. If you don’t remember these things, we’re betting you’re from a different generation than ours. You might still be able to catch a few in the wild if you look for them.
Either way, you’ll need to grip the iPhone tightly in one hand, and then punch the air like Rocky at the top of the stone steps. The app will chug for a second, and then set your strength dial spinning. It’ll go and go until finally it stops at your exact “power level.” Note, this is not an actual rating for your manliness, and should not be treated as such.
It’s fun and simplistic, and we didn’t find it that hard to get our score high enough to be satisfied. However, there’s nothing much beyond this to do. In fact, other than trying to best your friends at Punching Mayhem, there’s simply nothing else to have a go at here.
Design and Interface
That being said, it just doesn’t get any simpler than Punching Mayhem’s interface. Want to play the game? Cool! Just grip that iPhone and go for it. The end results speak for themselves. You’ll not find any complex menus, global rankings, or even any other areas to click.
This is, in some ways, a good thing. In other areas, the game actually looks very good, too. Our only real complaint is that the app sometimes chugs between a jab and its calculations. We’re not sure why this is as it is, but it may in fact be designed this way.
Here’s where things get a bit sticky as far as Punching Mayhem is concerned. It costs just shy of a dollar, which is about all the entertainment value you’ll get out of it. Sure, it’s a smooth operator, but we’d be surprised if you spent more than ten minutes at it. There’s also the wild chance that you’ll toss your iPhone directly into a wall from 20 feet away.
We have serious concerns about the app’s replay value, but it’s still easily worth the dollar it costs. We leave the rest up to you! And really: Hold on tight!
Punching Mayhem requires iOS 6.0 or later and is compatible with iPhone, iPad, and iPod Touch. A small expedite fee was paid to speed up the publication of this review.
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