B.L.O.P. for iPad: iPad App Written Review
Here at the iPhone App Review, there’s hardly anything we like more than a good old, classic physics platforming game with a whole lot of quirks. As such, we’re more than tickled pink to introduce to you now B.L.O.P. for the iPad, a beautiful and fun arcade game created by developer Dragon Sword Studios. The app brings a whole to of engaging action to the iPad, and as such, you can find our entire review listed out below. If you’re looking for a new action puzzler to keep you busy, there’s really no better place to start!
Concept and Gameplay
As with most of the games that we like on the iPad, B.L.O.P. offers a concept that’s more than a bit quirky: The developer must direct around a living splot of paint, directing it from the red door to the green door in each level. To do this, the player will need to navigate certain puzzles using various powerups and changes that affect the way the protagonist behaves. For example, hovering a metal pad and selecting A will turn the B.L.O.P. into a metalloid that can be attracted upwards by magnets. Likewise, assuming water properties allows the creature to breathe underwater, or shoot out the top of a puddle to reach new heights. It’s a brilliant concept, and when you have a whole bunch of powerups running at once, you can quickly find yourself inside some tricky puzzles. Along the way you’ll need to grab point bonuses that are scattered throughout the level. Likewise, finishing quickly will earn you an additional bonus that you can take the bank. All in all, it’s a wickedly fun package, and one that we very greatly enjoyed, even in the later levels.
Design and Graphics
Our only real complaints with B.L.O.P. come from the app’s design and graphics. You see, B.L.O.P. isn’t the most gorgeous application, and though it’s not a deal breaker, we do feel like a good stint with a designer would iron out a lot of the kinks. Likewise, we felt like the game’s pacing was slightly off: It takes a while before the player is actually using a lot of powerups at once, and in the meantime, we felt like the levels were simply too easy to hold our interest. Granted, the heat does increase in later levels, but at the beginning, you may find yourself feeling decidedly unchallenged.
However, the two dollar price tag is hardly a lot to ask for the amount of gameplay that you’ll be getting out of B.L.O.P. With that in mind, if you’re looking for a new physics-based game with some serious puzzling thrown in, there’s no better place or price to look for than what you’ll find with B.L.O.P.. And as updates come along to hopefully iron out some of the kinds, the app will only get better.
B.L.O.P. requires iOS 4.2 or later and is compatible with iPhone, iPad, and iPod Touch. A small expedite fee was paid by the developer to speed up the publication of this review.
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