Trap Hunter: iPhone Video and Written App Review
Are you the type that thinks crawling through a dungeon after baddies is the only way to game? Then you’re in luck. This week I had a chance to demo the new Trap Hunter iPhone app from ASH, a Japanese developer with a penchant for upping the ante in role-play style gaming by making it more complex and much more interesting. But did Trap Hunter make the grade? Read on to find out.
The Trap Hunter game is set up in a medieval village called Dunbeg town. In Dunbeg there’s your home base, where you can save your progress, adjust your equipment and see your current stats, a tutorial hut where you can learn how to play the game although not in the best English, a shop where you can buy and sell goods, and the guild hall where you go to pick up quests and embark on your campaigns.
As I mentioned, the Japanese to English translation in the app isn’t the best I’ve seen, but it’s pretty easy to get the point. Your job is to accept missions from the guild hall, then go crawl through multi-leveled dungeons. The cool part is that not only are you gearing up and beating the crud out of bad guys (think zombies and goblins and you’ll be on the right track), you’ll also be using traps to make taking out the baddies and the bosses easier. These traps don’t hurt you, but they’re no fun for your opponents. Why not trip them up with a diseased vine or lure them in to a bear trap?
The further you get into the game the more points you earn with the guild to unlock new missions and traps. Trap Hunter is a pretty cool combination of roleplaying skill building gameplay and straightforward dungeon crawling action. I had some fun playing Trap Hunter, but also found myself a bit frustrated.
Layout & Design:
Without a doubt, there is some seriously good design work in the Trap Hunter iPhone app. It’s universal, and plays very well on the iPad. The graphics are a bit dark and aren’t the easiest to see in a bright room. But, really, my only concerns with the design have to do with navigation. Moving your character involves touching and holding the screen in a particular direction. That sounds easy enough, but it also sometimes obscures the screen in an annoying way. I suggest using a virtual joystick control instead for easier play. Also, it’s hard to tell what’s coming unless you constantly refer to a tiny map of the level in the upper left-hand corner. While that is handy, making it so you can see around a bit better would go a long way to making the navigation easier.
Also, the menu lay out is a bit frustrating. If you go in to make a sale or adjust your equipment, you have to press back over and over again to get back to the main screen. A home or menu button would be helpful here.
While $5 won’t necessarily break the bank, for an app that could still use a bit of work, the price is a bit on the high side. There is a free lite trial version available via iTunes and Google Play. And, naturally, a full priced Google Play version as well. In the end, we think Trap Hunter is an average value with some potential, earning four out of five stars for overall value.
Trap Hunter iPhone app requires iOS 4.2 or later and is compatible with iPhone, iPod touch and iPad. A small expedite fee was paid by the developer to speed up the publication of this review.
The iPhone App Review’s rating: