The Candy Monster: iPhone App Video Review
Remember that old came Gut the Rope? You know, the one that experienced a multitude of success on the iOS platform, as well as for Android and Windows phones? Heck, the title was so popular, it was also a chief spearhead in the Google Chrome Apps initiative. As such, we’ve seen a lot of Cut the Rope clones floating around the market since then. One of the more notable entries of late is The Candy Monster, by developer Curatus Technocorp. The app features all the same, physics-based joy to be had in the original, alongside a plethora of levels and innovative tools for the player to experience. And though it’s not quite the renovation of an old classic we were hoping for, we still see a lot of potential in the sprightly little app. For our full thoughts on this iOS amalgamation, check below beyond the break!
Concept and Functionality
If you’ve ever played Cut the Rope, then you likely have a pretty good handle on the experience one can obtain through The Candy Monster. The player is given a single directive, and that is to guide a piece of candy attached to a tether at the top of the screen all the way to the bottom, landing it in the open mouth of the candy monster himself. This is accomplished through a variety of physics oriented objects, such as chutes, platforms, gravity pegs, rotational units, etc. Each of these affects the trajectory of the candy in some way, requiring a fair amount of strategy on the player’s part to direct the object to where it needs to go. All in all, it’s just as fun a concept as we remember from the original.
However, we didn’t find quite as much innovation within The Candy Monster as we might have hoped. Rather than inventing new ways to flesh out the first, the app instead focuses on reproducing a classic. And though this leads to the same level of fun, it’s not anything new—or at least nothing we haven’t played before.
Design and Graphics
On a similar note, we found about as much innovation in graphics within The Candy Monster as we did within gameplay. The images are bright, the characters spritely, and the puzzles inventive. However, it is an almost exact duplicate of the original Cut the Rope, all the way down to the rotund and bright green monster. That being said, the puzzles were not exact reproductions, and were certainly clever enough to warrant a look. Still, we wish the developers had invented a new theme or motif to work with, adding an element of fresh value to the mix.
All in all, The Candy Monster is still a value at the $0.99 asking price. Sure, it’s not the most innovative title we’ve seen in weeks, but it does offer the level of fun we request during a morning commuter. And with the potential for future revisions fresh on the table, we hope to see more out of this title in the future.
The Candy Monster requires iOS 4.0 or later and is compatible with iPhone, iPad, and iPod Touch. A small expedite fee was paid by the developer to speed up the publication of this review.
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