Tiny Comet: iPhone Written App Review
Look in the sky! It’s a bird! It’s a plane! Nope, it’s Super Comet! Just when you thought you’d seen every adorable combination of character and game out there, Tiny Comet from CatfishBlues Games has to come along and prove you wrong. In this case the character is a little, brilliant comet that’s become trapped by Earth’s gravitational pull. It’s your job to help Tiny Comet power up to stay alive, avoid objects that slow him down, and generally rock this planet in this addictive pick up style game with a lot of detail. Our iPhone app review of Tiny Comet can help you unlock this app’s cosmic secrets.
Tilt to control is the name of the game in Tiny Comet, only in this case you’ll be tilting up and down instead of side to side. You control a peppy ball of fire on 18 unique and challenging levels in this fast-paced game. Along the way you’ll collect stars for energy, race the clock to check points, avoid a whole world of bad items that slow you down or drive down your health meter, and collect boosts and other items that turn Tiny Comet into a super charged star.
Tiny Comet is quite fun to play, especially if you have the time to memorize the levels. Otherwise the game can be so fast paced (especially when you’re riding a boost) that it’s hard to see what’s coming. This sloppy bit of gaming aside, Tiny Comet is quite addictive. Game Center integration helps stoke the fire of competition, and a variety of beautifully designed game scenes keep gameplaying from getting boring.
There’s also an aspect of demolition to the game. Tiny Comet melts ice and, with the help of special boosts, knocks over wooden boxes at every turn. We take an undeniable pleasure in destroying the occasional structure while gaming on your iPhone, and believe you’ll enjoy doing the same.
Despite the app’s claim to be “very easy to play,” it definitely took a little practice to get good at this game. And by “good” we mean finally getting past the second level, which took an embarrassing amount of time. Once we passed that hurdle, the game seemed to get a bit easier, but that initial challenge was quite discouraging.
The game plays quite well thanks to the fact that Tiny Comet calibrates every single time you start a new level (or replay a level you just died on, as was the case in the beginning of our testing). But that can also be a bit frustrating, because you have to be holding your iPhone or iPad the exact way you will when you play during the calibration, or all it does is mess you up. Personally, we found playing a little bit easier on the iPhone than the iPad, probably because it’s always easier to control tilt on a smaller device. There’s just something about waving a shiny, expensive iPad around in the air that fills us with terror.
For a game with a lot of intricate, fast-paced action, it runs quite well. We did not experience any crashes or errors with Tiny Comet, and that’s always nice.
During an introductory sales period you can add Tiny Comet to your gaming collection for just $.99. That is, if you don’t mind me saying, a heck of a deal. Also, Tiny Comet is truly universal, meaning it runs in HD on an iPad but also makes the most of the iPhone’s retina display.
Tiny Comet iPhone app requires iOS 4.3 or later and is compatible with iPhone, iPod touch and iPad. A small expedite fee was paid by the developer to speed up the publication of this review.
The iPhone App Review’s rating: