Wisp: Eira’s Tale by developer Triolith Entertainment is a wood-studded bundle of nordic fun that will you have you tilting back and forth when you’re not shouting at the screen. The game is a fun challenge, and one that (combined with its stellar pricing) will easily find a steady-spot in your app queue.
If Wisp can be related to anything, it’s most similar to those ye-olden wooden mazes you used to play with as a kid. The app has you directing a lost woodland wisp by the name of Eira as she attempts to wind her way through the forest. To direct her, you’ll need to alternate between tilting the iPhone or iPad and touching the screen to tell her to ascend. All the while, of course, you’ll have to dodge forest corruption (think hungry, black goop from Hell) and barriers. As if the marble-tilting gameplay wasn’t enough, Wisp also features a fantastic number of power-ups and specials that can only be used to unlock certain roadblocks, meaning you’ll also have to think about strategy to complete the levels. All in all, it makes for a wonderfully engaging (and relaxing) experience with just enough bite to keep you on your toes.
The game’s pacing is particularly expert. There are three different game worlds offered here, each with ten levels a piece. Within those levels you’ll find copious checkpoints, meaning you won’t often have to worry about failing. Instead, the game puts the emphasis on the puzzles themselves, as well as your own ability to persevere. At the end of the day, this makes every puzzle an endorphin rush and every conquest a rewarding experience.
Wisp’s design is also particularly professional. The game features a very heavy “woodland” theme with copious amounts of frilly grain and mahogany accents. The app is available on both the iPad and the iPhone for the same price, and this reviewer will readily admit that Wisp looks darn sexy on the larger screen. Levels are lively with animations and subtle textures, making the player feel at home on the field. I do wish the game would allow for landscape holding, though: Titling my iPad in portrait mode become rather awkward rather quick. Obviously the smaller screen size makes this less of a concern on the iPhone.
Wisp: Eira’s Tale is priced at the comfortable three dollar level, and though that’s certainly higher than the one-dollar-sweet-spot, you’ll get your money’s worth. With thirty levels, Game Center integration, and a heap of stellar gameplay smothered in fashionable design, Wisp is a brilliant puzzler that will feel right at home on your iDevice. If you’re a fan of games that use the motion-sensor, you might even have just found your Holy Grail.
Wisp: Eira’s Tale requires iOS 3.0 or later and is compatible with iPhone, iPad, and iPod Touch. A small expedite fee was paid by the developer to speed up the publication of this review.
The iPhone app reviews rating: