Fresh out from developer Kuberoot is Don’t Drop 2, a mad finger-flicking action puzzler that may be the only game in the AppStore to feature walls, buckets, and magnets as gameplay elements. It’s a sound game with a unique concept that deserves your attention, though this isn’t Sea World, so you’ll still have to leave your trunks at home.
The basic idea behind Don’t Drop 2 is embedded within the game’s title: Loads of water droplets will fall from the top of the screen, and it is your job to ensure their safe arrival at a bucket along the bottom. To do so, you’ll need to navigate the wall’s chutes, creating a series of pipes that lead the wayward water dribbles to their bonne maison. I had assumed the challenge would come via obstructions, such as impish water-sucking creatures or cracks in the wall. Thankfully, no such shenanigans were needed, as merely creating channels for the water drops is hard enough. The faster they come, the more you’ll find yourself spinning wall pieces and madly searching the screen for clusters of drops to guide. It’s hard work, and Don’t Drop 2 gives you a big, fat fail if you allow the room to flood, it’s also very nerve-racking.
I should mention that there is in fact a water-sucking monster that will occasionally make a cameo, but for the most part, the hardships are on you as you become a temporary Civil Engineer. Other objects appear as well to aide or reward you, like a magnet that attracts nearby droplets, or a plant which can be watered for bonus points. I liked these small touches, and they add needed depth to the gameplay.
Controls and Design
The game features an abundance of wall themes that are based on locations around the world, such as Europe, or China. I liked the variety the themes offered, and on the whole, the app was very well designed. Icons are crisp, and the sprites look fluid (pardon the pun). However, when leaving gameplay to return to the menu, the app reloads, which creates a spacious lag. This is a small gripe, but one I feel could easily be fixed with an update. Similarly, at the start of a level, a window appears to mention how many droplets you’ll need to collect—all while obscuring the already falling droplets. Again, it’s a small complaint, but one that, I presume, is easily remedied.
Overall Value and Fun
The game is priced at $1.99, which felt just a tad expensive for me. With so many excellent puzzlers sitting in the one dollar range, it makes Don’t Drop 2 a bit of an expensive sale. However, the gameplay is unique and fun, offering hours of endless water-guiding frivolity.
Don’t Drop 2 iPhone app [ iTunes Link ] requires iOS 3.2 or later and is compatible with iPhone, iPod touch, and iPad. A small expedite fee was paid by the developer to speed up the publication of this review.
The iPhone app review rating: