Children always happen to become fascinated by some of the simplest toys. One classic, the Chinese Fingertrap, immobilizes one’s fingers, leaving them no choice but to manipulate their own escape. And though you can’t physically shove your fingers into you Apple device, Fingertrap by Mindfruit Interactive occupies your hands in a similar fashion. With Fingertrap, users must keep their fingertips in place, tugging at the trap constantly while they use a third finger to collect redeemable coins. The longer you keep your fingers in place, the higher your score will be, and the more coins you will have the opportunity to collect.
When you begin, you will be immediately guided to put two fingertips, one at either end of the trap, on the screen. (I could fill you in on a little secret maneuver that might make game play a bit easier, but I’m sure you’ll all have more fun figuring out this simple timesaver for yourselves.) Tug and don’t lift your fingers any sooner than you need to so as to ensure the highest score you can personally achieve.
The counter at the bottom of the screen indicates your increasing score. After a short time, you will notice a coin fly into the air, then another, then a whole bunch at once. Tap these coins to gain play money you can use in the Trapbucks store. Each coin is worth one digital dollar. However, be sure to watch for bombs as the coins become more plentiful, for accidentally tapping one of these sneaky bombs will detract twenty-five dollars from your monetary total.
As you gather money by collecting coins, you can redeem your dollars for one of the fingertrap enhancements available in the Trapbucks store. You can buy the Exercise Dynamo ($25), Copper Fuel Engine ($50), Gold Plated Chassis ($100) or Space Travel Module ($300). Each works to increase you score, aid your coin intake and enhance overall game play.
Unfortunately, however, once you’ve collected enough money to afford every enhancement, the game almost feels like its loses most of its purpose. Surely, you can still play to beat your highest score again and again, but collecting coins becomes nothing more than an empty challenge. Fingertrap’s simplicity is part of its allure, but its limited progression is its biggest drawback. Perhaps future updates shall bring even more trying challenges for those who have done all they can with what’s currently offered.
Fingertrap [ iTunes ] requires iPhone OS 3.0 or later and is compatible with iPhone, iPad and iPod Touch. A small expedite fee was paid by the developer to speed up the publication of this review.
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