Puzzle games will never go out of style. With their simple interfaces and challenging concepts, users need only apply logic to zip through levels of brain-boggling fun. With Slipnosis by Pflexagon Games, users will slide their way through the 197 non-linear levels of varying difficulty, unlocking 20 hidden levels and gathering helpful hints along the way. From simple levels, to the downright diabolical, Slipnosis offers a challenge for any and every gamer around.
The idea of the game is to move the sliders on the board up, down, left and right until they are all covering their targets. However, the tricky part lies in the fact that the sliders all move together, not individually, meaning you must become accustomed to utilizing your surroundings in order to direct each slider exactly where you want them to go. The first few levels truly help gamers get the hang of the nature of such sliders, as these easy, early levels help you get a great feel for how the sliders move, what strategies work, and how the landscape contributes to your success.
When you begin, the startup screen will present the main menu, which features the Start, Options and Instructions buttons. The Options button allows users to adjust the animation speed, music volume and sound effects volume. The Instructions button presents a detailed explanation of what one can do throughout the game, teaching the ins and outs of the landscape so you are never at a loss.
As we already know, sliders all move simultaneously when you swipe the screen up, down, left or right. A level is rendered complete when a slider covers each target. However, sliders stopped by a wall or redirected by a special square may help users move their sliders separately and right into the position they need. For instance, ice squares keep sliders from moving if they can, while spinners throw sliders off at right angles, both in left and right hand directions. Bounce blocks send the slider in the opposite direction, while magnet blocks prevent one slider from moving while repelling another. A black hole will suck the slider in, sending it back to its starting spot if said spot is vacant, and broken sliders must first pass through a repair square before the level can be considered complete.
The more levels you complete, the more hints you accumulate. These hints can be used when you are totally stuck on a level and need a suggestion to get you sliding in the right direction by indicating an arrow that will help with your current situation. Use these hints carefully, however, for they are permanent. For levels you complete perfectly, as in solving them in the fewest moves necessary, you will gain additional hints. Slipnosis, in fact, provides an entertaining world of challenging puzzles that seem daunting at first, but quickly suck you in, like a black hole square, in fact – just when you think you’re about done, you’re suddenly right back at the beginning of another level, testing your logic and intuition all over again!
Slipnosis [iTunes Link] requires iPhone OS 3.0 or later and is compatible with iPhone, iPad and iPod Touch. A small expedite fee was paid by the developer to speed up the publication of this review.