Mamas, don’t let your babies grow up to be… ninjas? Well, with Baby Ninja by Michael Sandt ASteam – creating new media, users can put themselves in this baby’s shoes – I mean, diaper – rushing out into the open air to slay all the rotten fruit cluttering the skyline. Wait, what?
Yes, with Baby Ninja, this silly run and jump game, users must collect teddy bears and healthy fruits to gain points, slashing the rotten produce that gets in the way in order to accumulate a high number of points. Kick or slash the rotten fruits, collect the Ninja icons to run faster, and snatch up those teddies to stay alive.
When you begin, users who want to track their scores against Baby Ninja’s worldwide leaderboard will want to enable OpenFeint by either logging in to their existing account or creating a brand new one. After this, users will then proceed to the main screen where they will find the creepiest computer animated baby they have or ever will see. Scattered around this sword-wielding infant, users will see buttons leading to the various pages available. Scores allows users to access the OpenFeint leaderboards, while Options allows users to adjust the volume of the music and sound effects that accompany the game.
The Help button takes users to a page that maps out the entire game screen, explaining what each icon signifies and how each button functions. You will learn how to perform the baby’s special kicks and swashbuckling sword maneuvers, figure out where your highest score and current score are displayed, and learn that you must catch those flying teddies or loose life instead. For those visual learners out there, watch the How To Play video available on their website. You will find a link to the video at the bottom of the Help page, though it regrettably redirects you outside the app itself, requiring you to reload Baby Ninja once you want to play.
Unfortunately, Baby Ninja fails to entertain for very long, causing users to lose interest because of its monotonous, repetitive game play. The baby only has four moves (round kick, throwing star, quick sword and foot kick) they may use to tackle the total of six good and bad fruits scattered throughout each level. Simply keep running forward, destroying the bad items and collecting the good. However, it’s hard to run, jump and slash the bad fruits when one finger is entirely preoccupied with making the baby run, making it much easier to rack up a negative score quite quickly. Baby Ninja begins with what feels like an addictive concept, but loses all appeal when you realize you are going absolutely nowhere, no challenges or accomplishments in sight. And, with a rather lofty price tag for such a simplistic game, this may be one baby you just don’t want to mess with.
There is also a lite version of Baby Ninja that you can download for free if you’re interested in testing the game out.
Baby Ninja [iTunes Link] requires iPhone OS 3.1.2 or later and is compatible with iPhone, iPad and iPod Touch. A small expedite fee was paid by the developer to speed up the publication of this review.