When Chicken Little believed the sky was falling, he was indeed witnessing the landing of an unidentified flying object (UFO). Though no one trusted a word he said, his plight to save the town renewed his “boy who cried wolf” stereotype to that of trustworthy savior. But for the chicken of Chicken Flee by bob4kimo Games, the visitors from the sky aren’t so friendly and it is every man (or chicken) for himself.
The basic premise of the game puts you in the chicken’s position, running around collecting coins and dodging dangerous obstacles amidst your escape from an impending UFO invasion. Blocked by magmatic crystals on his path to safety, you must clear the jumps effectively, or else become a roasted meal for your unwelcome visitors.
Upon start up, users will find a general screen that provides buttons for starting a new game, as well as a “How to” section. Users will even find their record score marked in the bottom right corner. I highly recommend thoroughly familiarizing yourself with all of the tasks and controls laid out under the “How to” because there seems to be a glitch and, once you start an actual game, it seems there is no way to return to the main menu. Though I have tapped all over and even quit out of the game to restart the application, Chicken Flee picks up exactly where you left off, leaving users no apparent way to return to the menu.
When you begin a game, the chicken will begin to run, collecting gold coins along the way. The more coins collected, the higher your score. However, with the hot crystals placed sporadically along the path, the chicken also needs to avoid getting burnt. Tapping the chicken will make him fly. When tapped three times, the chicken should then fly high enough to momentarily clear his hurdles. If he fails to jump at all, he will suffer severe burns, while jumping but not entirely clearing the hurdle will find him singed. Each run-in with the magmatic crystals will lower his life, which is represented by small, yellow dots in the bottom left corner.
Unfortunately, after numerous attempts, I found that the chicken’s jumping skills were not always reliable. During some games, the chicken would begin by jumping perfectly well, clearing hurdles with practically no effort, suddenly giving out in the middle for no reason. No matter how much I tapped to make him fly, he simply kept running straight into the hot crystals, turning himself into dinner much sooner than anticipated. During other games, he simply failed to jump at all. This frustration, combined with the seemingly never-ending concept of the game, makes Chicken Flee a potentially fun game that currently fails to deliver, though future updates may help improve not only the chicken’s longevity, but the game’s as well.
Chicken Flee [iTunes Link] requires iPhone OS 4.0 or later and is compatible with iPhone and iPod Touch. A small expedite fee was paid by the developer to speed up the publication of this review.