I would be horrible in a war. I know this from video games. Missiles start flying around me and I freak – it’s like a sort of claustrophobic feeling. But I can’t deny they’re fun to play.
Particularly when the graphics are good and the controls are easy to use, which is the case with Great Tank War, a game designed by Nate Games. The app presents you with a series of missions in which you are in control of a tank and must either destroy or protect something from being destroyed. You’ve got an overhead view of the grounds, which I vastly prefer to those that put you in the “driver’s seat” position (the constant wondering of what’s behind me is what gives me that claustrophobia).
On the bottom left is a button to control your movement, and on the right is the control to fire. I love the movement control; place your thumb on it and slide it around to rotate and move. It’s very easy and quite instinctive.
The graphics are really good, and the tanks, weapons and other features appear as if some real historical research went into their creation. The sound effects were a bit much for me, but that’s true in pretty much every war game I play. I like how each level has a different time limit and a different goal, which is presented to you in the beginning, switching you between defensive and offensive positions. I also liked (and was rather amused by) the fact that in addition to shooting the soldiers, you can simply run them over as you take aim at the bigger, more dangerous enemies.
I did notice that there was no map of the full grounds to show where all the enemies are – and to be honest, in most games I don’t use those maps (probably another reason I would be horrible in a war). But I feel like most players would want to be able to see just where that other tank is that keeps firing missiles from the bottom left so they can take aim properly.
With lots of stages, really excellent graphics and something new on every level, I’d say $2.99 is a good deal for those looking for a good war game on their iPhone.
Great Tank War requires iPhone OS 3.0 or later and is compatible with iPhone, iPad and iPod Touch. A small expedite fee was paid by the developer to speed up the publication of this review.