Looking for a game with a simple concept and addictive gameplay? Quibli is one to check out.
Designed by CloudScissor LLC, the goal of this game is to get Quibli himself – defined by the developers as “the bouncing ball of goo” – as far as possible. The twist is rather than controlling Quibli, you control the settings around him.
From the main menu, you’ve got two setting choices; a dark, underground sort of theme, and a bright, sunshiney one. Quibli bounces forward automatically, and touching the screen in any location provides a platform for him to land on rather than falling to his doom. A few platforms are already floating around, including some with spikes on the top and/or bottom and mines that your little ball of goo clearly wants to avoid.
Occasionally a few orbs will pop up that you can try and aim Quibli at, or try to avoid. Red orbs make him bigger and decrease his jumping power, while the green orbs do the exact opposite. The blue orbs give Quibli a protection from all the dangers he faces.
I won’t say it’s the most challenging game ever, but keeping Quibli going does require focus and a little bit of quick thinking. In Settings, you can change Quibli’s color and interestingly, adjust where the platform appears depending on where you tap. For example, you can set the center of the platform to appear exactly where your finger touches, or more to the right or left. The platforms come in a range of shapes and sizes, and the next platform you get is shown in a window in the top left corner so you can prepare.
The graphics are great, and the sound effects are cute (although I was a little surprised by the lack of music). This is definitely one of those games that you can figure out within a few seconds of starting, which I always appreciate. At $0.99, I’d recommend giving Quibli a shot.
Quibli requires iPhone OS 3.0 or later and is compatible with the iPhone, iPad and iPod Touch. A small expedite fee was paid by the developer to speed up the publication of this review.