Price: $0.99 Score: 7/10 By Shaun Campbell
iBattleships is the latest iPhone incarnation of the classic table-top strategy game. Developed by Antonino Lo Giudice, iBattleships lets you face off in a turn-based naval battle against a friend over WiFi or against a computer opponent.
The game is simple – find your enemy’s ships before he finds yours. iBattleships starts with the deployment of your ships. You get five in total that you have to place on a 10 x 10 grid – the Aircraft Carrier, Battleship, Frigate, Submarine and Mine Sweeper. There is a “trackball” in the top of the screen that you touch to maneuvre and rotate your ships into position. When you are happy with the location, you simply tap “deploy” to place them on the grid. Once all the ships are deployed, the game can begin.
The essence of game-play in iBattleships is taking turns firing at each other’s hidden warships. Again, the trackball is used to select which square to fire upon. While an unusual control method for a game, the trackball actually allows for more precision than fingers would allow on the small playing field. When you are happy with your choice you simply tap “fire” to launch a shell on that location. A sound effect will notify you of a hit or a miss. If you hit an enemy ship you get another turn. A further explosion will alert you when you’ve sunk an opposing player’s battleship.
The graphics and sound FX aren’t going to blow your mind – but they don’t really need to in a game like this. It’s a simple concept executed well. The player vs iPhone option can get a little boring, but the essence of this game (like the original) lies in the ability to play a friend either on the same phone or over WiFi.
iBattleships requires the 2.2.1 iPhone software update and is compatible with both the iPhone & iPod Touch.