The Time Crisis franchise is the standard in arcade on-rails shooters. And now it’s on iPhone & iPod Touch. But is it worth buying?
Time Crisis Strike throws you right in the action from the get-go. Before you’ve even worked out what’s going on you’re dispatching bad dudes faster than Chuck Norris in a ninja class. Fans of the series may be dismayed by the lack of cut scenes and plot, but lets be honest – everyone skips the story anyway.
In Time Crisis Strike, the traditional pistol and pedal has been swapped for tilt and touch. It works, but it doesn’t really compare to the original. Time Crisis was all about holding that plastic gun like you were real-deal SWAT and stomping that pedal like it was nobody’s business. Tilting your iPhone to duck behind a wall and tapping an enemy on the screen to shoot just isn’t the same. But then again, we’re talking about Time Crisis on a mobile phone here.
There are only three stages in Time Crisis Strike, and it’s all over rather quickly. Play it straight through, and it’ll only take about 15-20 minutes. There are also some “Crisis Missions” that you can unlock that offer new challenges, but its still a short game.
Game-play wise, its much the same as previous Time Crisis games – clear an area of bad guys, move onto the next area, rinse and repeat. It’s a mindless shooting spree – but that’s kinda the point.
Fans of the series will probably get a kick out of Time Crisis Strike, and it’s certainly good to see Namco jumping into the iPhone arena – it’s just a little too short, and a little too light-on features-wise for an earnest recommendation.
Time Crisis Strike requires the 2.2 software update and is compatible with both the iPhone & iPod Touch.