Written iPhone Game App Review
Space Deadbeef is a new game for the iPhone in the tradition of those old school side-scrolling shoot-em-ups of the 80’s & 90’s. You know the ones – where your impossibly small fighter takes on wave after wave of bad guys armed only with your quick reactions and virtually unlimited firepower. Space Deadbeef is the first incarnation of this style of arcade shooter to make its way to the app store, and it does the job surprisingly well for a game that won’t cost you a cent.
When playing Space Deadbeef, you use touch control (rather than tilt) to maneuver your aircraft up & down. You are constantly dodging lasers fired in your direction while trying to let loose as much ammunition in the other direction as you possibly can (it is unlimited after all). Sadly, for fans of the genre, power-ups don’t feature in Space Deadbeef. You only have the following two weapons at your disposal:
- Gun: Activated by tapping on your own aircraft. You can hold down your finger to build up the power of the shot.
- Homing Missiles: Activated by tapping on enemy aircraft. Pressing down over the enemy for longer increases the number of missiles that are fired. You can also drag your finger to select multiple enemies.
The graphics and detail of the models in Space Deadbeef are quite impressive. The explosions and particle physics are especially good. The sound is ok, and funnily enough it’s disabled by default – but you can turn it on if you want.
There are 16 stages in all, but essentially they are just repeats of the first stage. They’re all actually identical bar the increase in difficulty, and by difficulty I mean the volume of lasers that get fired at you. Your ability to evade the onslaught lessens with each stage until a veritable tsunami of lasers makes it impossible to survive. Still, criticism aside, this is the first release and the possibility is always open for updates/new levels etc.
Bottom line: Space Deadbeef is definitely worth checking out.
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